package util;

public class Probability<E> {
	E value;
	float weight;
	
	public Probability(E value, float weight) {
		super();
		this.value = value;
		this.weight = weight;
	}

	public E getValue() {
		return value;
	}

	public void setValue(E value) {
		this.value = value;
	}

	public float getWeight() {
		return weight;
	}

	public void setWeight(float weight) {
		this.weight = weight;
	}
	
	
	

}
